Top Sellers in LEGO Bionicle





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Once just a guardian robot, Maxilos has been taken over by an evil intelligence determined to destroy the Toa Mahri. Aided by his energy hound, Spinax, Maxilos uses his twin-bladed black fire sword and shoulder-mounted Cordak revolving blaster to seize control of the Pit. 256 pieces. Box measures 15.12"H x 11.34"W x 2.83"D. Read Reviews

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Top Sellers in LEGO Bionicle

LEGO BIONICLE® Ehlek

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Enemies who think Ehlik is an easy target are in for a shocking surprise. If his sea squid launcher and claws are not enough to protect him, he can use his spines to send out electrical bolts at his opponents. With an army of venom eels at his command, Ehlek is out to destroy the city of Mahri Nui. 54 pieces. Read Reviews
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Top Sellers in LEGO Batman




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Travel the underwater world in this aquatic sea explorer equipped with cannons, harpoons, launching sea missiles and a detachable mini-sub.


- Features a giant crab with moving legs and claws
- Press to fire the sub's undersea launcher
- Includes 2 mini-figure divers and skeleton
- 590 pieces


Experience the awesome sea action as this submarine battles the savage monster crab! Read Reviews
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Top Sellers in LEGO Batman

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LEGO Make & Create Café Corner

Lego Make & Create Café Corner

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Developed by LEGO fans and designers working together, this detailed and realistic street corner scene features plenty of special colors, rare LEGO pieces and creative building techniques, as well as authentic interior details and modular construction to let you enlarge the neighborhood as your LEGO collection grows. Built completely on minifigure scale! Includes 3 townspeople minifigures! Street base measures 10" x 10" (25.4 cm x 25.4 cm) and building stands over 14" (36 cm) high! Realistic features include opening front door, caf tables with umbrellas, striped awning, "Hotel" sign, trash can, street light, bench and more! Top two stories lift off to reveal inner rooms and staircases! Connectors at base of model allow you to join 4 Caf Corners together! Read Reviews

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LEGO® Jedi Starfighter™ with Hyperdrive Booster Ring




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When the Jedi Knights need to travel across the galaxy fast, they attach their Jedi Starfighters to hyperdrive rings and blast off into hyperspace. Removable Jedi starfighter features retractable landing gear, multi-position wings and an opening cockpit that can seat Obi-Wan Kenobi or the first-ever Kit Fisto minifigure. Hyperdrive ring features flick-launching missiles and opening starfighter connection plates. Get ready to battle the Sith. 575 pieces. Measures 11.34"H x 18.92"W x 2.83"D. Read Reviews
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Top Sellers in LEGO Star Wars



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The Trade Federation is on the march! Send your Separatist forces into battle against the Republic with a droid transport carrier and hovering STAP vehicle, complete with a full squad of armed and combat-ready battle droids.


Lego Star Wars #7654 Droids Battle Pack features 102 pieces. Read Reviews
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Notable Batman Lego in the media

The first Batman LEGO Fan Film to hit the internet circuit was the 2003 fan film production Batman: Revenge (The Batman LEGO Film), although it did not utilize any of the official products as it was created nearly three years before the official line was released. Official films include the Cartoon Network Lego movie to promote their lego line, as well as several shorter videos for the same promotions, which can be viewed at Lego's official Batman website listed below. Students of the digital animation institution DAVE School created a CGI animated fan-film entitled Batman: New Times in the style of Minimates, but with Lego bricks comprising the backgrounds. There is also a gaining popularity among directors to make Batman LEGO Fan Films since the release of the official product line. An animator Richard Lewin who was creating a Lego Batman series has now cut down his 16 episode series to just 6 short movies and the first up is a film using the new Bane and Riddlers hideout set. Another LEGO Batman fan film in production from Pyromaniac Studios, named Batman: Defender of Gotham, will also utilize the new sets, and will also feature high end 3D graphics.

On March 27, 2007, Lego Batman: The Video Game was announced. The game is scheduled to be released in Fall 2008.
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LEGO Batman

LEGO Batman is a theme of LEGO building sets based on the comics, films, and cartoons featuring the DC Comics superhero, Batman.

Currently into its second wave, the sets feature vehicles, characters and scenes based on their standard accepted appearances in the comics. Many characters, such as Nightwing, Robin and Alfred have made their appearances in the sets so far,the villans are usually paired with vehicles such as Joker's helicopter, the Penguin's submarine, Scarecrow's biplane and Killer Croc's speedboat.

The inspirations for the various versions of vehicles and characters vary widely. For example, the Batmobile retains its basic sleek shape and prominent fins from the Tim Burton films. The Batboat is more of a hovercraft, and the Batwing looks very similar to the version in Batman Forever, albeit without decorative lights. The "Bat-tank" seems to be based off The tank-like Batmobile in Frank Miller's The Dark Knight Returns.

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LEGO Indiana Jones


Lego Indiana Jones is a Lego theme based on the new Indiana Jones film. Sets have been released but there will be four more sets released along side the film in May 2008. The sets go from $9.99-$59.99. The sets from the new film have not been priced yet. There is also a video game being made under the name: Lego Indiana Jones: The Videogame which is set for release in Summer 2008
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Bestselling in LEGO Bionicle

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Bionicle

Bionicle is a line of toys created by the Lego Group that is marketed towards those in the 5-16 year old range. The line was launched in January 2001 in Europe and June/July 2001 in the United States.
The Bionicle idea originated from Lego Group's earlier themes Slizers and Roboriders. Both of these lines had similar throwing disks and characters based on classical elements.
"Bionicle" is a portmanteau constructed from the English words "biological" and "chronicle" (not "biomechanical" as in the common belief).

Franchise

The toys are posable, articulated characters and share some pieces with the Lego Technic line. Characters in the toy line are based on a set of classical elements and Polynesian mythology. The line usually focuses on groups of six, with each member of a group being one of six recurring colors. In addition, members of heroic groups – primarily Toa warriors, Turaga elders, and Matoran commoners – are also matched to one of six elements (most villainous groups have different elements or none at all):

- Red characters are usually identified with fire but in some cases electricity
- Blue characters are usually identified with water or in some cases magnetism
- Green characters are usually identified with air or in some cases poison
- Brown characters (or other earth colors, like yellow or orange) are usually identified with stone but in some cases plasma
- Black characters are usually identified with earth or in some cases gravity
- White characters are usually identified with ice or in some cases sonic wave.


Though the Lego Group had previously created building sets based on Lucasfilm's Star Wars films, the Bionicle line was the first Lego project to get a story developed in-house, being officially credited to Bob Thompson and Martin Andersen of Lego (although Thompson has since left to form his own company, Good Story Productions), freelance UK writer Alastair Swinnerton and Christian Faber of Danish advertising company Advance. Bionicle was also the first in the company's history intended to last for multiple years - in fact, Lego is currently following a plan involving seven multi-year story arcs, providing a framework for roughly twenty years of storyline. It was also the first Lego product to have its own direct-to-video movies: Bionicle: Mask of Light, Bionicle 2: Legends of Metru Nui, and Bionicle 3: Web of Shadows.

The Bionicle storyline is told mainly in the book series and comics, which are written primarily by Greg Farshtey. Greg is also a member of the BZPower fan community and often answers questions from forum members about Bionicle. Through his responses (which are posted in the Official Greg Discussion thread) and other posts, he often gives advance details of upcoming storyline points; as well as clarification about current or past storylines, and the occasional quote from an upcoming book.

In 2007 a secondary website, BionicleStory.com, was established. The site provides a number of side story serials which intersect with the year's main storyline as well as with each other. The precedent established in 2007 and continued in 2008 is thus: One narrative serial, one serial in the form of a character's journal entries, and one serial produced as webcast audio files.

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LEGO Star Wars II : Reception

The game sold more than 1.1 million copies worldwide in its opening week. Variety's Ben Fritz called it "adorable", and said that it was "no wonder it sold more than a million copies in its first week on shelves". It was part of Gaming Target's "52 Games We'll Still Be Playing From 2006" selection, and was placed tenth in GameSpy's "Game of the Year" PC top ten. On December 22, 2006, StarWars.com declared Lego Star Wars II: The Original Trilogy the best Star Wars related thing of 2006. IGN.com reviewer Jeremy Dunham said "it's a heck of a lot of fun and has a great amount of replay value beyond a single play-through. Best family game this year? Probably so." in his review, giving it a rating of "Impressive" with a score of 8.4/10. GameSpot reviewer Ryan Scott said "anyone with even a sliver of nostalgia for Star Wars will find this to be a fun, good-natured romp." and gave it a rating of "good" with a score of 7.7. GameSpy called it "a block-busting blast" and gave it four and a half stars, with a rating of "Great". IGN called it "One of the Most Anticipated Family Entertainment Titles of 2006" in their press release of the game. Reader's Digest named it as one of "5 Things We Don't Want You to Miss" in their September 2006 issue. Figures released by The NPD Group show the game as being the third highest selling of 2006 for all consoles, except for PC. Time magazine place in ninth on their list of the top ten video games of 2006.

Awards

Won
IGN's awards for:
- Best PC Action Game of 2006.
- Reader's Choice: Best GameCube Action Game of 2006

Spike TV Video Game Awards 2006:
- "Best Game Based on a Movie or TV Show"

iParenting Media Awards
- 2006 Greatest Products Call

BAFTA Video Game Awards
- Best Gameplay
- Kidzworld's Top Game of 2006.

Nominated
Satellite Awards
- "Outstanding Game Based on a Previous Medium"

BAFTA Video Game Awards
- Best Children's Game
- Best Character (Han Solo)
- Best Game
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LEGO Star Wars II: Bounty hunter mode & Secrets

Once all bounty hunter characters in the game (4-LOM, IG-88, Dengar, Bossk, Greedo and Boba Fett) have been unlocked, a special bounty hunter mode, consisting of ten levels, becomes available. A gold brick is obtained for completing each level. During bounty hunter mode, the player is given three minutes to find the bounty in the level he/she is playing in. The name of the level dictates the bounty. The bounty hunters 4-LOM and IG-88 can open R2-D2 and C-3PO doors, while all Bounty Hunters can open Bounty Hunter doors. Studs are earned via the time remaining once the level is completed, with more time remaining equalling more studs.

Secrets

By achieving certain objectives throughout levels (completing the levels, collecting enough studs to fill the Jedi meter, finishing the mini-kits, as well as a few hidden objectives), the player earns gold bricks. Once 60 gold bricks have been collected and the player has completed story play in all three episodes, the player can enter Lego City. This is a playground level set in a Lego City (based on the Lego Town series) where the objective is to collect all one million studs in the level. Once all 99 gold bricks have been collected, a stud fountain outside the cantina is unlocked; this spits out numerous silver, gold and blue studs every four seconds. The maximum score attainable is 4,000,000,000 - once this total has been reached the stud counter stops incrementing. On December 22, 2006, two cheat codes were announced that allowed the player to create Santa as a playable character. For Comic Relief's Red Nose Day 2007 another special code was released, giving each character a red nose.
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Lego Star Wars II : Vehicles & Levels

Vehicles

Players can jump into vehicles and move about the levels with them. Unlike the original game, in which vehicles were on rails, vehicles are able to move freely wherever the player wants. The player's health hearts are replaced with metallic hearts, representing the health of the vehicle. If the vehicle's health is depleted when not in a vehicle-only stage, the character driving it will lose studs and be ejected; however, no matter how much damage a vehicle sustains, it will survive. Once a mini-kit set is completed, the player can drive that vehicle and use it in the "Minikit Bonus" level unlocked after finishing an episode's story.

Starships can collect Proton torpedoes, and Snowspeeders are able to tow bombs to help the player complete the level. For example, the Millennium Falcon might shoot an asteroid and uncover a proton torpedo. If a huge asteroid comes along that the Millennium Falcon cannot destroy with blasters, the proton torpedo may be used to destroy it. In addition, some ships can carry more torpedoes than others, the usual limit being three, but the limit for the Y-wing and TIE Bomber being five.
After a player collects all 180 minikit canisters found in the game, they are granted Boba Fett's Slave I to use in free play.

Levels

Just like in the first game where levels were accessed by entering doors in Dexter's Diner, levels in this game are accessed in the Mos Eisley Cantina. A large number of Star Wars locations are present, including Hoth, Bespin, Tatooine and the forest moon of Endor.

Episode bonus levels

After completing all chapters in an episode and collecting a certain number of gold bricks (8 for A New Hope, 16 for The Empire Strikes Back, 32 for Return of the Jedi), a secret entrance can be constructed in each episode's room (denoted by a question mark symbol) which contains three bonus levels.

- The first of these levels is Super Story mode, in which the player gets to replay the entire episode continuously. Added objectives that can be avoided are the records of obtaining 100,000 Lego studs and completing all six levels within a cumulative time of one hour. Nevertheless, finishing the Super Story mode, with or without all objectives completed, gives the player one gold brick.
- The other two levels consist of collecting 1,000,000 studs within a required objective of five minutes to gain a gold brick, as a character of the player's choice and as a minikit vehicle (if any minikit in the game has been completed, it can be used in any episode's bonus level; however, the more minikits are collected, the more options there are to use, and you are also able to play any collected minikit from the original game if you have a save file present.).
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LEGO Star Wars II : Characters

Playable characters are from the Original Trilogy of the Star Wars saga (Episodes IV, V, and VI), including Han Solo, Luke Skywalker, Ben Kenobi, Yoda, Chewbacca, Boba Fett, Princess Leia, C-3PO, R2-D2, Darth Vader, and Emperor Palpatine. If a player has a saved game from Lego Star Wars: The Video Game, then 46 of the characters from the last game will be available, excluding those unlocked in the bonus level (Darth Vader, Princess Leia, Stormtrooper, and Rebel Trooper) but C-3PO, R2-D2, Yoda, Chewbacca, Darth Sidious, and Gonk Droid, as they are characters that also appear in the Original Trilogy time frame, and must be unlocked conventionally. However, this ability must be purchased first. When a player unlocks a character from the standard game, they also unlock its Lego Bricks which can be used to make custom characters. According to LucasArts, this adds up to 1,000,000 character combinations. During E3 2006, it was confirmed that 50 characters can be unlocked by playing through story mode. The rest have to be purchased using studs, the game's currency. All of these characters can be used to create a custom character which is made up of a combination of nine pieces (hat, head, body, cape, arms, hands, weapon, hip and legs). Some characters have a limited amount of pieces usable in Customization Mode, such as those with an irregular head (such as Yoda or Greedo). In those cases, the character cannot wear a hat or helmet. The only humanoid character whose parts you can not use in the game is Lando Calrissian.

Custom characters

The last two characters in the character selection screen are custom characters that can be assembled in the Mos Eisley Cantina. Parts from some standard characters, as well as pieces not otherwise seen, can be used to customise two player-built minifigures (Three in the Nintendo DS version.) Head, weapon and headgear parts dictate the custom character's abilities, and may affect posture as well. Giving a custom character one ability will often shut them off from another- for example, a character with a lightsaber can manipulate the force, but are unable to use a blaster-wielding character's zipline ability. The customisable categories are: headgear, head, cape, torso, arms, hands, weapon, hips, and legs.

The Nintendo DS version of the game is the only one to deviate from these rules, featuring nearly every single character's pieces. Torso, arm and hand pieces are all combined into one category, as are hips and legs. Furthermore, every weapon used by every character appearing is usable, including some completely original ones such as black and rainbow colored lightsabers. Jet packs, short legs, and other functional extras not included in the console versions also appear.

Extra Toggle

Extra Toggle simply means when one plays a level in Free Play mode, characters unobtainable by other means are playable (such as a Womp Rat and Han Solo in Carbonite). However Old Save characters, Extra Toggle characters, custom characters and vehicles are not available for playability in the cantina.

Use Old Save

The Use Old Save feature is an extra which enables the player to import all of the characters from Lego Star Wars: The Video Game (with the exception of the Emperor, Chewbacca and Yoda, since they appear in Lego Star Wars II: The Original Trilogy) and use them in free play. In order to use this feature, the Lego Star Wars save game must be present on the same memory card as is being used for Lego Star Wars II. On a PC, Lego Star Wars must be installed in its default location, or else its save game folder must be copied into Lego Star Wars II's save game folder (typically, "C:\Documents and Settings\your name\Application Data\Lucasarts\LEGO Star Wars II").
The many characters exclusive to Lego Star Wars: The Video Game are added to the character select screen; however, due to changed abilities in the second game, some characters--such as Jar Jar Binks, whose high-jump ability was eliminated--are rendered useless.
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Lego Star Wars II : Gameplay

Most of the game's setting and objects are made out of Lego bricks. Like its predecessor, this game presents a humorous view of the Star Wars universe, and re-tells some of the original trilogy's most famous moments through cut-scenes that feature no dialogue.

The ability to "create" new Lego Star Wars characters is a new feature in the game, allowing the player to mix multiple character parts, which also automatically creates a name for the new character (such as a Master Leia, C, Boba Skywalker or Darth 3PO). Using a saved game from the previous Lego Star Wars games allows the player to transfer the prequel characters into the Original Trilogy, although prequel characters cannot be customized, save for a few select pieces.
Blaster-wielding characters now have a number of new techniques, as because of a reduction in the number of Jedi and Sith characters, more emphasis was placed on them. They can now dodge incoming blaster fire, use melee attacks, automatically aim and fire on the nearest enemy and can use a diving technique. This is performed by jumping, and pressing the jump button in mid air. If the player presses the attack button during the dive, when the character lands, they will fire off a volley of blasts.

The difficulty adjusts to suit the player. This "adaptive difficulty" function is a feature that has been implemented by Traveller's Tales as a response to the relative ease in which gamers completed the first game. This feature can be manually turned on or off in the Extras menu.
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LEGO Star Wars II: The Original Trilogy


Lego Star Wars II: The Original Trilogy is a video game based on the Star Wars themed toy line by the Lego Group and the sequel to the video game Lego Star Wars: The Video Game. It covers the events of the Original Star Wars Trilogy. The game was released on September 11, 2006 in Europe (although some shops, such as GAME, were selling copies as early as the 8th) and September 12, 2006 in the United States. This was the same day that the unaltered theatrical editions of the original trilogy were released on DVD.

It was developed by Traveller's Tales and Amaze Entertainment and was simultaneously released for the PC, Xbox, GameCube, PlayStation 2, Game Boy Advance, Nintendo DS, PlayStation Portable and Xbox 360. The game was published by LucasArts/TT Games in the US and by Activision in Europe. The Mac version was published by Feral Interactive and developed by Robosoft Technologies, a game development company situated in India. The game is rated E10+ for Ages 10 and up by the ESRB for Cartoon Violence and Crude Humor, and 3+ by the PEGI. The game is also an Xbox 360 Platinum Hit, an Xbox Platinum Family Hit, a Nintendo GameCube Player's Choice title, and a PlayStation 2 Greatest Hit.
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LEGO Star Wars : Levels

Each level in Lego Star Wars loosely follows the various sequences from the Star Wars prequel films: The Phantom Menace, Attack of the Clones and Revenge of the Sith, with game play segments linked together by various cutscenes. There is no spoken dialogue; rather, the characters act out their parts using gestures and pantomime. The game begins with Obi-Wan Kenobi and Qui-Gon Jinn aboard the Trade Federation ship, and ends with Anakin Skywalker and Obi-Wan Kenobi's duel on Mustafar. Scenes that did not become levels were "The Duel on Tatooine" and "Anakin's flight" from Episode I, "Bounty Hunter Pursuit", "Tusken Slaughter", and "Asteroid Field Chase" from Episode II, and "Boga Chase" and "Darth Sidous and Mace Windu duel" from Episode III.

Bonus level

In each of the 17 levels in Episodes I-III, if a player collects a certain number of Lego studs in one attempt of the level, they will obtain a piece of a super kit, a model of the Tantive IV blockade runner. The studs can be collected in story mode or free play mode. After all 17 kit pieces are collected, a fourth door, marked by a question mark, unlocks in the main room of Dexter's Diner. This room contains the bonus level, a short prelude into Episode IV: A New Hope. This level is available for both story and free play modes, however there are no mini-kit pieces to collect, no Lego stud meter and no areas that can only be reached in free play mode.

In the bonus level, the player plays as Darth Vader and an Imperial Stormtrooper who later meet up with C-3PO upon entering the Tantive IV blockade runner. In the level, the player encounters a few Rebel soldiers, and is capable of collecting over 100,000 Lego studs. The level ends upon finding Princess Leia and R2-D2. The message "To be continued..." follows completion. This is different than the Lego Star Wars II Episode IV opening level, as you play as Leia and Captain Antilles in the sequel.
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Lego Star Wars : Gameplay

Characters

Lego Star Wars contains a total of 56 playable characters. The playable characters are modeled like actual Lego parts (but with far more mobility) and when they die, fall to pieces like an actual Lego minifigure. There are a wide variety of characters included in the game, all of which are unlocked by completing levels or by purchasing them at Dexter's Diner. Characters are divided into groups according to certain skills. For instance, Jedi can double-jump, use lightsabers, and have control of the force which they can use to activate Lego contraptions or defeat certain enemies. Characters who carry blasters have to ability to grapple. Droids, while not being armed, can travel through the game without being intentionally attacked by enemy characters; as well, protocol droids and astromech droids can open special doors. Every character, other than the PK Droid, the Gonk Droid, and Chancellor Palpatine, has a special ability.

Unlocked characters can be imported into the game's sequel, LEGO Star Wars: The Original Trilogy, as an extra called "use old save" costing 250,000 Lego Studs.
Because Lego Star Wars is based on the Prequel Trilogy (Episodes I, II and III), Luke Skywalker, Han Solo and other characters from the original Star Wars trilogy are not shown, appearing in Lego Star Wars II: The Original Trilogy. However, if you unlock the last level, you can play as or buy Darth Vader, Princess Leia, a Stormtrooper, and a Rebel Trooper.

The following is a list of characters a player can play in the story levels of the game:

Episode I: The Phantom Menace:
Qui-Gon Jinn
Obi-Wan Kenobi
TC-14
Jar Jar Binks
Queen Amidala
Captain Panaka
Padme (Battle)
R2-D2
Anakin Skywalker (Boy)

Episode II: Attack of the Clones
Obi-Wan Kenobi (Jedi Master)
R4-P17
Anakin Skywalker (Padawan)
Padme Amidala
C-3PO
Mace Windu
Padme (Clawed)
Yoda

Episode III: Revenge of the Sith
Obi-Wan Kenobi (Episode III)
Anakin Skywalker (Jedi)
Chancellor Palpatine
Commander Cody
Chewbacca
Wookiee

Bonus level: Episode IV: A New Hope
Darth Vader
Stormtrooper

Free Play

Lego Star Wars has a feature called 'Free Play', which enables the player to play the same level again, but with the ability to switch between characters, thus able to get into areas containing extras the player was unable to get before. In Free Play mode, a player may use any character they have unlocked. The Free Play option will only appear when the player finishes a level in Story Mode. Story Mode allows players to only switch between the players involved in that scene. Levels that are played in vehicles cannot be played in Free Play, but are able to be replayed in story mode like all the others.

Dexter's Diner

Dexter's Diner is the area from which the player chooses what level to enter, or can enter the Parking Lot to view any vehicles whose parts they have found. The parts to these vehicles are contained in 10 mini-kit canisters which are hidden in each level. Battles often take place between canon-good and canon-evil characters in the Parking Lot as well. At the diner counter, the player may purchase unlockable extras in exchange for Lego studs they have collected by playing through the levels.
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LEGO Star Wars: The Video Game


Lego Star Wars: The Video Game is a video game based on the Star Wars themed toy line by the Lego Group, that takes place during the prequel trilogy (The Phantom Menace, Attack of the Clones and Revenge of the Sith), with a bonus segment from A New Hope. Lego Star Wars was first released on April 5, 2005, a full month before the final Star Wars film premiered.

It was developed by Traveller's Tales for the Microsoft Xbox and Sony PlayStation 2 video game consoles and Microsoft Windows personal computers, with Griptonite Games developing the Nintendo Game Boy Advance version. These initial versions were published in April of 2005. A Mac port, developed by Aspyr, was released in August 2005. A Nintendo GameCube version of the game was released on October 26, 2005. All versions were published by Eidos Interactive and LucasArts.

Lego Star Wars was billed as a kid's game and received the Game of the Year award from Kidzworld.com[1] It received positive reviews and peaked at the top of the UK charts during early May 2005. It later lost the spot to the official game of Episode III but maintained a consistently high chart position throughout the month.

A sequel, Lego Star Wars II: The Original Trilogy, was released in September 2006, while Lego Star Wars: The Complete Saga was released on the 6th of November, 2007.
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LEGO Mindstorms NXT : Programming

Very simple programs can be written using the menu on the NXT. More complicated programs and sound files can be downloaded using a USB port or wirelessly using Bluetooth. Files can also be copied between two NXT bricks wirelessly, and some mobile phones can be used as a remote control. Up to three NXT bricks can communicate simultaneously via Bluetooth when user created programs are run.
The retail version of the kit includes software for writing programs that runs on PC and Macintosh personal computers. The software is based on National Instruments LabView and provides a visual programming language for writing simple programs and downloading them to the NXT Brick.

NXT-G

NXT-G v1.0 is the programming software that comes bundled with the NXT. There are two different programming interfaces. One is included with the retail and educational kits and the other can be purchased separately. This software is adequate for basic programming, like to drive motors, incorporate sensor inputs, do calculations, learn simplified programming structures and flow control, etc. There are several pros and cons to using version 1.0 of this software, some of which are listed here:

Pros:
Easy installation on Windows XP and Vista machines as well as Mac OS X machines.
Can transfer data via Bluetooth or included USB cable.
Easy to Use, drag and drop, graphical environment.
Data wires show data flow from block to block.

Cons:
The programs executed on the NXT can be much larger than when compiled by another third party programming language. (e.g. 12kb versus 2kb)
Programs take substantially longer to load than other third party programs.
When creating large programs, NXT-G tends to have errors that make it crash, and lose unsaved data.
NXT-G software usually runs sluggishly, even on powerful PCs.
Most of these issues have been addressed in the recently-released NXT-G v1.1 version of the software.

Next Byte Codes & Not eXactly C

Next Byte Codes (NBC) is a simple language with an assembly language syntax that can be used to program the NXT brick.
Not eXactly C (NXC) is a high level language, similar to C, built on top of the NBC compiler. It can also be used to program the NXT brick. NXC is basically NQC for the NXT.

leJOS NXJ

leJOS NXJ is a high level language based on Java that requires custom firmware.
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LEGO Mindstorms NXT Brick

The main component in the kit is a brick-shaped computer called the NXT brick. It can take input from up to four sensors and control up to three motors, via RJ12 cables, very similar to but incompatible with RJ11 phone cords. The brick has a 100x64 pixel greyscale LCD display and four buttons that can be used to navigate a user interface using hierarchical menus. It also has a speaker and can play sound files at sampling rates up to 16 kHz. Power is supplied by 6 AA (1.5 V each) batteries in the consumer version of the kit and by a Li-Ion rechargeable battery and charger in the educational version.

Technical specifications

- 32-bit AT91SAM7S256 main microprocessor (256 KB flash memory, 64 KB RAM)
- 8-bit ATmega48 microcontroller @ 4 MHz (4 KB flash memory, 512 Bytes RAM)
- 100×64 pixel LCD matrix display
- Can be programmed using Windows or Mac OS (NBC/NXC supports Linux as well)
- Users create a program with new software, powered by LabVIEW from National Instruments
- A single USB 2.0 port
- Bluetooth (Class II) wireless connectivity, to transfer programs to the NXT wirelessly or offer ways to control robots remotely (through mobile phones and possibly by PDA's)
- 4 input ports, 6-wire cable digital platform (One port includes a IEC 61158 Fieldbus Type 4/EN 50 170 (P-NET) compliant expansion port for future use)
- 3 output ports, 6-wire cable digital platform
- Digital Wire Interface, allowing for third-party development of external devices


Firmware and developer kits

Lego has released the firmware for the NXT Intelligent Brick as Open Source.

Several developer kits are available that contain documentation for the NXT:

- Software Developer Kit (SDK), includes information on host USB drivers, executable file format, and bytecode reference
- Hardware Developer Kit (HDK), includes documentation and schematics for the NXT brick and sensors
- Bluetooth Developer Kit (BDK), documents the protocols used for Bluetooth communications
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LEGO Mindstorms NXT

LEGO Mindstorms NXT is a programmable robotics kit released by Lego in late July 2006. It replaces the first-generation Lego Mindstorms kit, which was called the Robotics Invention System. The base kit ships in two versions: The Retail Version and the Education Base Set. These can be used to compete in FIRST Lego League competitions.
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Cybermaster

Cybermaster was mainly sold in Europe and Australia/New Zealand, but was available for a short time in America via the Lego Club magazines. It was aimed at a younger audience as an early attempt of merging computer gaming with robotics and LEGO. The Pbrick shares many, especially software, features with the RCX but differs in appearance and technical specifications: 1 output (plus 2 built-in) and 3 sensors.

- It uses RF (27 MHz R/C band) instead of IR for communication.
- It has two built-in motors with integrated tachometers and speedos.
- It is limited to passive sensors (a simple A/D with internal pull-up resistors).
- The sensors shipped with it are colour coded and have internal resistors in their open state (allowing the Pbrick to sense which sensor is attached to which port).
- It has a fixed firmware (so it cannot be upgraded or replaced).
- It has limited RAM for programs and only one program slot.

Despite its obvious limitation it has a number of edges over its 'big brother', the RCX.

- The RF link has greater range and is omnidirectional.
- The built-in tacho and speed sensors on the internal motors provides the same function as the external rotation sensor to the RCX, but without using up sensor ports.

This makes it very useful for various mobile platforms and performing basic motion/positioning tasks.

It talks the same protocol as the RCX but cannot communicate directly to it (due to IR vs RF) but with a repeater (a computer with 2 serial ports and a simple program) they can be integrated.

Codepilot

Sold as part of the Barcode Truck kit. This unit was the first programmable brick (or Pbrick). It features a single motor, a single touch sensor and a light sensor. It is programmed by setting it to 'learn' and using the light sensor to feed barcoded commands. The command set is very limited. Since barcode is just a series of variances in light, this form of command entry was dubbed VLL (Visual Light Link) and has been used in several later Lego models.

Scout

Lego also released a brick named the Scout, which has 2 sensor ports, 2 motor ports, a built in light sensor, and no PC interface. The Scout can be programmed, but the user usually selects one of a collection of built-in programs. In order to program the Scout, a user must enable "power mode" on it. The Scout can store one program.
The RCX can control the Scout brick using the Send IR Message program block. The RCX does all of the controlling, and therefore can be programmed with the PC, while the Scout acts as a "slave". The Scout brick must have all of its options set to "off".
The Scout is also capable of using VLL to control a Micro Scout.

Micro Scout

The Micro Scout was added as an entry level to Lego robotics. It is a very limited Pbrick with a single light sensor and a single built-in motor. It has seven built-in programs and can be controlled by a Scout, Spybotics or RCX unit using VLL.
The unit was sold as part of the Droid Developer Kit (featuring R2D2) and later the Darkside Developer Kit (featuring an AT-AT Imperial Walker).
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LEGO Mindstorms : Robotics Invention System

RCX brick

The first generation of LEGO Mindstorms was built around a brick known as the RCX. It contains a Renesas H8/300 microcontroller as its internal CPU. The brick is programmed by downloading a program (written in one of several available programming languages) from a PC or Mac to the brick's RAM via a special infrared (IR) interface. After the user starts a program, an RCX-enabled Mindstorms creation may function totally on its own, acting on internal and external stimuli according to the programmed instructions. Also, two or more RCX bricks can communicate with each other through the IR interface, enabling inter-brick cooperation or competition. In addition to the IR port, there are three sensor input ports and three motor output ports (also usable for lamps, etc). There is also an LCD that can display the battery level, the status of the input/output ports, which program is selected or running, and other information.

Version 1.0 RCX bricks feature a power adapter jack to allow continuous operation instead of the limited operation time when using batteries. In version 2.0, the power adapter jack was removed. Power adapter-equipped RCX bricks are popular for stationary robotics projects (such as robot arms) or for controlling Lego model trains. In the latter context, the RCX needs to be programmed with Digital Command Control (DCC) software required for automated model train operation.

Each RCX, including 1.0, 1.5, and 2.0, have a unique number printed on them. Little is known about the reasoning behind this number, except for the use of technical support.

Programming Languages

Lego-supplied Languages:

- RCX Code (included in the Mindstorms consumer version sold at toystores)
- ROBOLAB (based on LabVIEW and developed at Tufts University)

Popular Third-party Languages:

- C and C++ under BrickOS (formerly LegOS)
- Java under leJOS or TinyVM
- NQC ("Not Quite C")
- pbFORTH (extensions to the Forth programming language)
- pbLua (An NXT API for the Lua programming language)
- Visual Basic (Through the COM+ interface supplied on the CD)
- RobotC (New Language and NXT Compatible)

LEGO Camera

The LEGO Camera on its own is technically not a robotic toy; rather, it is a normal webcam (a Logitech Quickcam Web) packaged into a LEGO shell. Being a normal webcam, the LEGO Camera is, unlike most Mindstorms products, not programmable and is only usable connected to a PC or some other device that supports USB webcams.
The LEGO Camera is meant to be used with the included Vision Command software which can also interface with an RCX and thus enables creating robots with "vision". The software is capable of detecting different lightings, motion, and colors. It can also be used with any other software that uses a webcam. The webcam is capable of recording up to 30 frames per second. It also contains a microphone to record sound for videos.
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LEGO Mindstorms

Lego Mindstorms is a line of Lego sets combining programmable bricks with electric motors, sensors, Lego bricks, and Lego Technic pieces (such as gears, axles, beams, and pneumatic parts) to build robots and other automated or interactive systems. It embodies the constructionism learning theory described in the book Mindstorms: Children, Computers, and Powerful Ideas by Seymour Papert.

The first retail version of Lego Mindstorms was released in 1998 and marketed commercially as the Robotics Invention System (RIS). The current version was released in 2006 as Lego Mindstorms NXT.

The original Mindstorms Robotics Invention System kit contained two motors, two touch sensors, and one light sensor. The NXT version has three servo motors and four sensors for touch, light, sound, and distance. Lego Mindstorms may be used to build a model of an embedded system with computer-controlled electromechanical parts. Many kinds of real-life embedded systems, from elevator controllers to industrial robots, may be modelled using Mindstorms.

Mindstorms kits are also sold and used as an educational tool, originally through a partnership between Lego and the MIT Media Laboratory. The educational version of the products is called Lego Mindstorms for Schools, and comes with the ROBOLAB GUI-based programming software, developed at Tufts University using the National Instruments LabVIEW as an engine. The only difference between the educational series, known as the "Challenge Set", and the consumer series, known as the "Inventor Set", is another included light sensor and several more gearing options.
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Image gallery ( LEGO Minifigure )





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Bestselling in LEGO Atlantis

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LEGO Minifigure Design variations

While nearly all minifigure heads, torsos, arms, hands and legs are the same size and shape, some sets have included figures that deviate from the standard. Minifigures built from special, uniquely molded pieces were first introduced in Life on Mars. Martians are composed of five tools: two pair of double arms, a mechanical torso, a conjoined leg piece, and a head. This configuration is also used for many Star Wars Droids; Battle Droids follow the same pattern, while Super Battle Droids feature a head fixed to a torso, General Grevious has space for four arms, and IG-88 has a head constructed of other Lego pieces. Other droids, such as Droidekas, Spider Droids and Pit Droids, are constructed entirely from standard Lego pieces, yet are still generally considered minifigures. R2-D2 and other astromech droids are constructed from unique parts, with a separate top, body and legs. The robots of Exo-Force and Bionicle miniatures have a design similar to the Star Wars Battle Droids, but with separate legs, movable hands, and a head affixed to a small torso.

Hagrid, the half-giant character from the Harry Potter series, uses a larger minifigure body, with only the head being separable. Minifigures have also featured unique head sculpts that differ from the traditional cylindrical shape; the first was Jar Jar Binks, included in a Star Wars set in 1999, followed by Yoda, C-3PO and Harry Potter goblin figures. Traditional accessories, such as hats and helmets, cannot be placed on these non-standard heads. Some minifigures, such as Wookies, Gamorrean Guards, Ewoks, and SpongeBob, have head pieces that fit like standard heads, but also cover part of the torso, similar to the ghost figures, except that these figures use short or standard legs instead of a brick. Collectors refer to this piece, and figures that use it, as sandwich boards, as it resembles the wearable sign of the same name.

Some minifigures created to resemble female characters, particularly in Castle and Pirate sets, use large sloped bricks instead of legs, to resemble dresses or skirts. However, these sloped bricks are taller than standard minifigure legs, making some characters seem awkward when placed next to taller females. Skeletons, usually found in Castle and Pirate sets, use the standard minifigure head, but unique torsos, arms, and legs designed to resemble a skeletal structure which was redesigned in 2007; although different, these figure parts are still detachable. Ghost figures have a full-body cape which attaches to the head of the minifigure, and a solid brick-like torso instead of legs. Shorter legs, without joints at the hip, are sometimes used to create minifigures which are shorter in stature than standard figures. Such pieces were first created for Star Wars sets but have since been used elsewhere, although primarily in licensed sets. Yoda, young Boba Fett, and Ewoks in Star Wars, goblins and Dobby in Harry Potter, The Penguin in Batman, both SpongeBob and Mr. Krabs in the LEGO SpongeBob SquarePants set, and the Dwarves from the Castle 2007 set all use this shorter piece in the place of standard legs. Additionally, Pirate minifigures sometimes include peg legs and hooks for hands, such as the Aquasharks and Aquraiders from Aquazone and characters in the Adventurers and Orient Expedition sets, most notably the villainous Baron character.

Other variations of the standard minifigure produced for Star Wars sets included the light-up lightsaber (LULS) minifigures. These figures were released as a part of the more expensive Star Wars Episode III sets in 2005. These figures look like standard minifigures, but to facilitate internal electronics, their parts cannot be removed; the only exception to this is the headgear, the left hand and arm, and each of the legs from the hips. When the head is pressed down, an LED illuminates the lightsaber blade. These figures rely on battery power for their special feature. The batteries last three hours and are not intended to be replaced, although replacement is possible. Many fans, especially children, were amenable to this innovation. Others however, particularly adult collectors, found these figures contentious, considering them to be an unwelcome gimmick. The fact that in two cases unique characters were produced solely as LUL minifigs, with no standard version available to collectors, was also an unpopular decision. Following the initial release of these figures LEGO announced no more were to be produced, due to their unpopularity and more expensive production. One set, the 7261 Clone Turbo Tank, which featured an LUL version of Jedi Knight Mace Windu, was even reissued with a standard version of the minifig and an extra Clone Trooper figure to make up the cost of the set.
Yet another variation on the minifigure is the magnet figure, used in such sets as Star Wars, Batman, and City. These figures include magnets in their legs, which allow them to stick to metal surfaces. Magnet figures are nearly indistinguishable from stand figures in appearance. Unlike the LUL figures, only the torso and the hips of magnet minifigures are inseparable.
A variety of clothing and accessories has been produced for minifigures, including caps, hats, and helmets. In Lego Star Wars sets, Clone Troopers and Stormtroopers have uniquely sculpted helmets, adapting the original character designs to the minifigure format. Rock Raiders have green helmets, while Astronauts feature standard helmets in an assortment of colors. Exo-Force minifigures feature anime-style hair, as does the Nightwing minifigure from the Batman Arkham Asylum set.
The most extreme design variation was a minifigure produced in an edition of five of the Star Wars character C-3PO, cast in 14-carat gold.
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LEGO Minifigure Design and construction

Minifigures generally feature six parts (widely referred to as tools in the toy industry): head, torso, hips, arms, hands, and legs; these six parts allow seven points of articulation: swivel head, swivel arms, swivel wrists, and swivel legs. Minifigures are usually packaged as four separate parts in Lego sets: head; torso, arms and hands; headgear; hips and legs.
Minifigure heads are cylindrical, and attach to a long, narrow cylinder molded onto the top of the torso, which allows the head to rotate. This feature also allows items to be attached to the figures over the torso, such as air tanks, capes or breastplates. The heads have a stud on top which is the same size as studs on standard Lego bricks which could allow one to be placed on it. Head accessories vary widely, and include hair, helmets and hats. The legs rotate independently to 90 degrees forward, and nearly 45 degrees backward. Minifigures also connect to standard Lego bricks in both a sitting or standing position. The hands of a minifigure resemble the letter C, which allows them to hold many Lego accessories. There are hundreds of different accessories, including swords, axes, wands, cups, guns, and, in the instance of Star Wars minifigures, lightsabers and blasters. Additionally the tops of the hands are approximately the same size as the studs on standard Lego bricks, which allows Lego pieces to be placed on top of them. These variations allow minifigures to be customized, keeping with the modular design of Lego elements.
In 2001 Lego further expanded the minifigure system, with the introduction of Bionicle figures. These figures are a part of a fictional story developed by Lego, and resemble biomechanical creatures. Initially, these figures were produced without articulation, only able to hold tools and weapons.
In 2003, the first minifigures with naturalistic skin tones (as opposed to the yellow used until this point) were released, as part of the Lego Basketball theme; these minifigures were also created in the likeness of living people. The following year, the use of natural skin tones was expanded to all licensed products; in which figures were created to represent film actors and other living people. Popular examples include Star Wars and Harry Potter minifigures.
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